The Witcher: Versus E3 preview
Reviewed by Didi Cardoso
Review Date Platform Genre Rating Production
2010-06-24 iPhone MMO RP (Rating Pending) Gamigo / One2Tribe

It's been a long time since I played The Witcher: Versus. In fact, I was in the closed beta, a time when the game was still called "Duel Mail" and when skill icons and items still looked very... plain. Still, it was fun and interesting to play, in a casual way. So when I got a little email to go check out the "new" The Witcher: Versus at E3, I couldn't say no.

For those who aren't familiar with the game, The Witcher: Versus is a browser-based duelling MMO based on the world of The Witcher. You can play one of three classes: sorceress, witcher and frightener. I won't go in-depth into the basics of the game (you can read more about that here), but what you need to know is that you play your duels by picking a series of skills in advance (attacks and defences), then the game will measure that against your opponent's choices in rock-paper-scissors fashion to determine the winner. As you level and earn money, you can purchase skills and items that let you be more effective in battle.

A lot has changed in the Versus world since I fooled around in it, and the game goes well beyond dueling and leveling up now. There is a mission system that lets you pick and accept available quests. You will travel in the world map (based on the one from The Witcher) in real time. Say it will take you 10 minutes to get to your destination. You will see a progress bar for the remaining time, avents will randomly happen during that time: you may find herbs, find a place of power, someone to talk to, or be attacked while you travel.

Travel will be suspended until you react to these events. You will need provisions for your travels, and you can lose stamina. If you get into any random encounters, you have a choice to attack or flee. If you attack, the fights will be processed in the same way as a duel.

Of course, completing your mission will reward you with orens and herbs, possibly other items too. However, you won't receive any ranking points from fights during travels or completing missions.

There is also a guild feature. You can create a guild and invite friends to it. Guilds can challenge each other and siege other guilds' fortresses. (Editor's note: At the time of writing this piece, I am still waiting for an answer regarding details about this feature.)

A "Premium Content" feature caught my eye too, subdivided into Potions and Codes. Potions are aids for your travels and fights, such as a Fortune Potion that will increased the oren received from a battle, or a Luck Potion that increases your chance to obtain a special reward. The Codes are redeemable promo codes that are usually awarded in giveaways. Hopefully we will get some for our readers so they can get some goodies!

The Witcher: Versus is going beyond being a browser game with cross-platform duels. iPhone users can challenge PC users, and soon Facebook users as well through the same name application. There are also plans to bring the game to the iPad and Android phones. Release plans were already delayed (initially, iPhone and Facebook versions were planned for a May 2010 release), so keep an eye out for these releases this summer!